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LAS-13 Trident [ HD2 ]

  • ダウンロード商品
    Weapon LAS-13 Trident
    ¥ 1,100
  • ダウンロード商品
    Skin Add-on (add 4 new camos)
    ¥ 400

NO QUEST COMPATIBLE VRChat adaptation of the “LAS-13 Trident” from Helldivers 2. The weapon is capable of firing ammunition and reloading similarly to the original game. It includes 2 different sights, as well as the ability to use a laser and flashlight for visibility in the dark. The model and textures were all made by hand. 【Weapon Functionality】 - Long-range shooting capability - Two-handed aiming system - 2 aiming sights - Laser for aiming - Flashlight for visibility and shooting in the dark - Ability to holster the weapon on your waist (or any position you prefer, configurable in Unity) 【Controls】 - Fist (Right Hand): Fire - Grab the batteries and insert them into the weapon to reload - Open right hand near waist: Holster weapon - Hold the weapon with your left hand for two-handed aiming. 【Features】 - Animations, particles, and sounds faithful to the original game - Visual feedback for weapon ammo via the screen - Ability to holster the weapon on your waist - Easy installation with VRCFury or Modular Avatar (MA) 【Skin Add-on】 Adds 4 new skins based on the original game’s camos. Easy to switch between skins using the radial menu. 【Requirements】 - Poiyomi Shaders ( https://github.com/poiyomi/PoiyomiToonShader ) - VRCFury ( https://vrcfury.com/download/ ) or - liltoon ( https://lilxyzw.github.io/lilToon/ ) - Modular Avatar ( https://modular-avatar.nadena.dev/ ) 【Installation】 - Import the .unitypackage file into your project - Open the DarkoDaCat/LAS-13 Trident folder - Drag and drop the .prefab onto your avatar - Adjust the weapon’s size - Select the R_Hand Constraint GameObject and move the weapon to the right hand - Select the L_Hand Constraint GameObject and move the sphere to the left hand - Select the R_Hip Constraint GameObject and position the weapon where you want it to be holstered - Select L_Hip Constraint and move the batteries to the position where you want to grab them for reloading - Once everything is set up, the avatar is ready to upload 【Terms of Use】 - Don't resell. - Don’t distribute.

LAS-13 Trident [ HD2 ]
LAS-13 Trident [ HD2 ]
LAS-13 Trident [ HD2 ]
LAS-13 Trident [ HD2 ]
LAS-13 Trident [ HD2 ]
LAS-13 Trident [ HD2 ]
LAS-13 Trident [ HD2 ]
NO QUEST COMPATIBLE VRChat adaptation of the “LAS-13 Trident” from Helldivers 2. The weapon is capable of firing ammunition and reloading similarly to the original game. It includes 2 different sights, as well as the ability to use a laser and flashlight for visibility in the dark. The model and textures were all made by hand. 【Weapon Functionality】 - Long-range shooting capability - Two-handed aiming system - 2 aiming sights - Laser for aiming - Flashlight for visibility and shooting in the dark - Ability to holster the weapon on your waist (or any position you prefer, configurable in Unity) 【Controls】 - Fist (Right Hand): Fire - Grab the batteries and insert them into the weapon to reload - Open right hand near waist: Holster weapon - Hold the weapon with your left hand for two-handed aiming. 【Features】 - Animations, particles, and sounds faithful to the original game - Visual feedback for weapon ammo via the screen - Ability to holster the weapon on your waist - Easy installation with VRCFury or Modular Avatar (MA) 【Skin Add-on】 Adds 4 new skins based on the original game’s camos. Easy to switch between skins using the radial menu. 【Requirements】 - Poiyomi Shaders ( https://github.com/poiyomi/PoiyomiToonShader ) - VRCFury ( https://vrcfury.com/download/ ) or - liltoon ( https://lilxyzw.github.io/lilToon/ ) - Modular Avatar ( https://modular-avatar.nadena.dev/ ) 【Installation】 - Import the .unitypackage file into your project - Open the DarkoDaCat/LAS-13 Trident folder - Drag and drop the .prefab onto your avatar - Adjust the weapon’s size - Select the R_Hand Constraint GameObject and move the weapon to the right hand - Select the L_Hand Constraint GameObject and move the sphere to the left hand - Select the R_Hip Constraint GameObject and position the weapon where you want it to be holstered - Select L_Hip Constraint and move the batteries to the position where you want to grab them for reloading - Once everything is set up, the avatar is ready to upload 【Terms of Use】 - Don't resell. - Don’t distribute.